CARD GAME

MAT CLASH CARD GAME

THE WRESTLING
TRADING CARD GAME.

Built by wrestlers. Designed for everyone.
Collect. Play. Compete.

55 OFFICIAL CARDS
3 WAVES
1v1 STRATEGY GAME
COLLECTIBLE SERIES

WHY WRESTLERS LOVE MAT CLASH

WRESTLING
NEVER STOPS.

Practice ends.
The competition doesn't.

Build your strategy.
Learn scoring.
Collect your favorite wrestlers.
Challenge your teammates anywhere.

EXPLORE THE GAME

CHOOSE YOUR WAVE

EVERY WAVE
CHANGES THE GAME.

Start with the original release or expand your collection with new wrestlers, new specialty cards, and new strategies.

LIMITED EDITION

CHASE THE
RAREST CARDS.

Some cards are only printed once. Once they're gone, they're gone forever. Build your collection, trade with teammates, and hunt the rarest cards in the MAT CLASH Universe.

SHOP SHORT PRINTS

CARD TYPES

EVERY CARD
CHANGES THE MATCH.

Every MAT CLASH match is built around these core card types. Learn what each one does and you'll be ready to wrestle in minutes.

TAKEDOWN

+3 • MOVE TO TOP

ESCAPE

+1 • RETURN TO NEUTRAL

REVERSAL

+2 • TAKE CONTROL

DEFENSE

STOP BIG MOVES

MOMENTUM

KEEP ATTACKING

PIN

WIN THE MATCH

MAT BEAST

AUTOMATIC PIN*

SPECIALTY

UNIQUE ABILITIES

HOW A MATCH WORKS

LEARN THE GAME
IN FIVE STEPS.

MAT CLASH is a 1 vs. 1 wrestling strategy card game. Every match follows the same flow—start neutral, score points, build momentum, and finish the match.

STEP 1

START IN NEUTRAL

Both wrestlers begin standing in the Neutral Position. The player who wins the opening draw takes the first turn.

STEP 2

PLAY A TAKEDOWN

Play a +3 Takedown from Neutral. Score three points and move into the Top Position while your opponent moves to Bottom.

STEP 3

DEFENSE, ESCAPE OR REVERSAL?

Your opponent now has three choices. Play Defense to stop the takedown. Play Escape to score +1 and return to Neutral. Play Reversal to score +2 and take control on Top.

STEP 4

BUILD MOMENTUM

After a successful attack, play Momentum to skip your opponent's transition opportunity and continue attacking with Near-Fall points.

STEP 5

WIN THE MATCH

Finish the match with a Pin or MAT BEAST, or win by Decision, Major Decision, or Tech Fall based on the final score.

OFFICIAL RULES

MASTER THE RULEBOOK.

Learn the complete flow of MAT CLASH,
from the opening draw to victory.

Starting the Match

Deal 9 cards to each player. Draw 1 more card. Highest value starts. Both wrestlers begin with 10 cards.

Positions

Every match moves through three wrestling positions: Neutral, Top, and Bottom.

Takedown Flow

Play a +3 Takedown from Neutral. If it is not defended, score 3 points and move into Top Position.

Defense Escape Reversal

After a successful takedown, the Bottom wrestler may play +0 Defense, +1 Escape, or +2 Reversal.

Build Momentum

Use Momentum to continue attacking and create Near-Fall scoring opportunities.

Win the Match

Finish the match with a Pin or MAT BEAST, or win on points by Decision, Major Decision, or Tech Fall.

Beastin Wild

Beastin' Wild can become Takedown, Escape, Reversal, Defense, Momentum, or Stalling. It is the only defense against MAT BEAST.

Quick Scrap

Quick Scrap is the standard 1 vs. 1 MAT CLASH match. One deck per wrestler. Win by Pin, MAT BEAST, or score.

Dual Match

Dual Match combines five Quick Scraps into one traditional wrestling team competition.

Ways to Win

Win by Pin, MAT BEAST, Tech Fall, Major Decision, or Decision.

READY?

BUILD YOUR DECK.

JOIN THE UNIVERSE
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